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Drawing --- Architecture --- Architectural drawing. --- Dessin d'architecture --- Dessin, technique --- Représentation graphique en architecture --- Architectural drawing --- Architectuurtekenen --- Grafische vormgeving --- 72.02 --- architectuur --- architectuurtekeningen --- tekenen --- perspectief --- technieken --- 741.02 --- Architectuurtekeningen --- Presentatietechnieken (architectuur) --- Tekenen (architectuur) --- Perspectief (architectuur) --- Architectuurtekenen. --- Grafische vormgeving. --- Drawing, Architectural --- Plans --- Architectural design --- Communication in architectural design --- Mechanical drawing
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Legs Homès - Van Schoor
grafische vormgeving --- Graphic arts --- graphic design --- France --- Journalism, Pictorial --- Illustrated periodicals --- Périodiques français. --- Illustrated periodicals. --- Journalism, Pictorial. --- Illustraties. --- L'Illustration (weekblad) --- Paris (France) --- France. --- França --- França. --- Art --- Zonder onderwerpscode: algemeen
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Terra Forma raconte l’exploration d’une terre inconnue: la nôtre. Cinq siècles après les voyageurs de la Renaissance partis cartographier les terra incognita du Nouveau Monde, cet ouvrage propose de redécouvrir autrement cette Terre que nous croyons si bien connaître. En redéfinissant, ou plutôt en étendant le vocabulaire cartographique traditionnel, il offre un manifeste pour la fondation d’un nouvel imaginaire géographique et, ce faisant, politique.Les sept chapitres de ce livre sont des points de vue sur la réalité, de possibles visions du monde esquissées par différents prismes, comme autant d’instruments optiques : par les profondeurs, par les mouvements, par le point de vie, par les périphéries, par le pouls, par les creux, par les disparitions et les ruines, ils produisent des savoirs situés, incarnés. Écrit sur le mode du récit d’exploration, cet ouvrage se veut aussi un manuel de dessin, qui invite le lecteur à explorer les techniques de représentation sur divers terrains, dans le but de constituer progressivement et collectivement un atlas d’un nouveau genre.Travail expérimental à six mains, Terra Forma est le résultat d’une collaboration entre deux architectes dont la pratique se trouve à la croisée des questions de paysage et de stratégie territoriale, Alexandra Arènes et Axelle Grégoire, et une historienne des sciences, Frédérique Aït-Touati.
grafisch ontwerp --- grafische vormgeving --- grafisch design --- 766.022 --- information design --- informatiedesign --- cartografie --- Cartographie --- Géographie --- Cartography --- Map drawing --- Geography --- Géographie --- Philosophy --- Philosophie --- Geodesy. Cartography --- cartography [discipline] --- Géographie (discipline) --- Cartography. --- Philosophy. --- Philosophie.
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In The Design of Future Things, best-selling author Donald A. Norman presents a revealing examination of smart technology, from smooth-talking GPS units to cantankerous refrigerators. Exploring the links between design and human psychology, he offers a consumer-oriented theory of natural human-machine interaction that can be put into practice by the engineers and industrial designers of tomorrow's thinking machines. A fascinating look at the perils and promise of the intelligent objects of the future, The Design of Future Things is a must-read for anyone interested in the dawn of a new era in technology.
Industrial design --- Human engineering --- Psychological aspects --- Human engineering. --- Psychological aspects. --- industrial design --- Product strategy --- Grafische vormgeving --- Design --- Trends --- Psychologie van de consument --- Design, Industrial --- Mechanical drawing --- New products --- Ergonomics --- Human factors in engineering design --- Bioengineering --- Environmental engineering --- Industrial engineering --- Human comfort --- Human-robot interaction --- Trend --- Consumentenpsychologie --- #SBIB:309H1730 --- Artificiële Intelligentie, knowledge engineering, --- Industrial design - Psychological aspects --- Design industriel --- Ergonomie --- Aspect psychologique
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Programming --- GUI (graphical user interface) --- Graphical user interfaces (Computer systems) --- Kevin Mullet, Darrell Sano --- computers --- interfaces --- interface design --- grafische vormgeving --- grafisch design --- communicatie --- software design --- nieuwe media --- computerdesign --- interactiviteit --- 766.02 --- 791.5 --- Graphical user interfaces (computer systems) --- Interfaces graphiques (informatique) --- GUIs (Computer systems) --- User interfaces (Computer systems) --- #SBIB:309H1720 --- Informatiekunde, informatie management
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Data viz expert Manuel Lima examines the more than eight hundred year history of the tree diagram, from its roots in the illuminated manuscripts of medieval monasteries to its current resurgence as an elegant means of visualization. Lima presents two hundred intricately detailed tree diagram illustrations on a remarkable variety of subjects--from some of the earliest known examples from ancient Mesopotamia to the manuscripts of medieval monasteries to contributions by leading contemporary designers. A timeline of capsule biographies on key figures in the development of the tree diagram rounds out this one-of-a-kind visual compendium.
Science --- Learning and scholarship --- Knowledge, Theory of --- Trees --- Graphic methods. --- Visual communication --- Communication in learning and scholarship --- Savoir et érudition --- Théorie de la connaissance --- Arbres --- Méthodes graphiques --- Communication visuelle --- Communication savante --- History. --- Symbolic aspects. --- Histoire --- Aspect symbolique --- Graphic methods --- History --- Symbolic aspects --- Datavisualisatie --- grafisch ontwerp --- 766.022 --- informatiedesign --- grafische vormgeving --- grafisch design --- 754.46 --- diagrammen --- grafieken --- illustraties --- signalisatie --- tabellen --- visualiseren --- geschiedenis --- Communication in scholarship --- Scholarly communication --- Graphic communication --- Imaginal communication --- Pictorial communication --- Communication --- Graphics --- Graphs --- Geometrical drawing --- Least squares --- Mathematics --- Mechanical drawing --- Dendrology --- Nursery stock --- Woody plants --- Arboriculture --- Forests and forestry --- Timber --- grafische vormgeving, volgens thema, info/bewegwijzering --- Savoir et érudition --- Théorie de la connaissance --- Méthodes graphiques --- Informatie; voorstellingen --- Informatie; ordenen --- Symbolic aspects&delete&
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There are lots of books on visualization that describe best practices and design concepts, but what do you do when it comes time for you to actually make something? If you don't know how to use the software in front of you, the abstract isn't all that useful. And with growing amounts of data, it's becoming more important to be able to make sense of and communicate with it all. In Visualize This, Nathan Yau teaches you how to create graphics that tell stories with real data, and you'll have fun in the process. Learn to make statistical graphics in R, design in Illustrator, and create interactive graphics in JavaScript and Flash & Actionscript. Yau draws from his experience as a graduate student in statistics and his work with major news organizations for an engaging, data-first approach. After all, visualization is about the data it's based on. Chapters group examples and tutorials by data type and take you through the process of data exploration and analysis, to visuals, and finally, to a graphic that is fit for publication for print and online. Read the book cover-to-cover, or keep it on your desk as a reference for your data projects. Pages are in full color with tons of graphics to inspire and to help you learn visually.
Science --- Statistical science --- Statistics --- Graphic methods --- Data processing --- Computer programs --- FlowingData --- -Graphic methods --- -527.52 --- presentatieprogramma's --- statistieken --- 519.25 --- 681.3*G3 --- 005.55 --- Graphics --- Graphs --- Geometrical drawing --- Least squares --- Mathematics --- Mechanical drawing --- Statistical analysis --- Statistical data --- Statistical methods --- Econometrics --- -Data processing --- statistiek (economisch, sociaal, wiskundig) --- Statistical data handling --- Probability and statistics: probabilistic algorithms (including Monte Carlo);random number generation; statistical computing; statistical software (Mathematics of computing) --- F FlowingData --- Statistieken --- Design --- Data processing. --- Computer programs. --- FlowingData. --- Statistieken. --- Design. --- 681.3*G3 Probability and statistics: probabilistic algorithms (including Monte Carlo);random number generation; statistical computing; statistical software (Mathematics of computing) --- 519.25 Statistical data handling --- Statistique --- Méthodes graphiques --- Informatique --- 527.52 --- Graphic methods&delete& --- Informatique. --- Logiciels. --- 754.46 --- grafische vormgeving --- visualiseren --- statistiek --- informatie --- diagrammen --- data-analyse --- mapping --- grafische vormgeving, volgens thema, info/bewegwijzering --- Statistics - Graphic methods - Data processing --- Graphic methods - Computer programs
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Visual Explanations: Images and Quantities, Evidence and Narrative is about pictures of verbs, the representation of mechanism and motion, process and dynamics, causes and effects, explanation and narrative. Practical applications and examples include statistical graphics, charts for making important decisions in engineering and medicine, technical manuals, diagrams, design of computer interfaces and websites and on-line manuals, animations and scientific visualizations, techniques for talks, and design strategies for enhancing the rate of information transfer in print, presentations, and computer screens. The use of visual evidence in deciding to launch the space shuttle Challenger is discussed in careful detail. Video snapshots show redesigns of a supercomputer animation of a thunderstorm. The book is designed and printed to the highest standards, with luscious color throughout and four built-in flaps for showing motion and before/after effects.
graphic design --- Graphic arts --- Art --- visual perception --- Physiology of nerves and sense organs --- Visual communication --- Communication visuelle --- 007 --- 31 --- 655 --- 7.012 --- 766 --- 003.63 --- 311.218 --- 655.28.026 --- 7.02 --- 695 Communicatie --- #A0305A --- Graphic communication --- Imaginal communication --- Pictorial communication --- Communication --- 766 Toegepaste grafische kunsten. Gebruiksgrafiek: Commerciële grafiek --- Toegepaste grafische kunsten. Gebruiksgrafiek: Commerciële grafiek --- 7.02 Kunsttechniek. Methoden en technieken in de kunst --- Kunsttechniek. Methoden en technieken in de kunst --- 311.218 Grafische voorstellingen van statistieken --- Grafische voorstellingen van statistieken --- 003.63 Diagrammen. Cartogrammen. Schema's. Grafieken--(zie ook {311.218}) --- Diagrammen. Cartogrammen. Schema's. Grafieken--(zie ook {311.218}) --- Communicatie --- Visuele communicatie --- Statistiek --- Statistieken --- Grafische industrie --- Ontwerp (kunst) --- Gebruiksgrafiek --- Grafische vormgeving --- Zetten van specifiek drukwerk. Krantzetten.Zetten van commercieel drukwerk. Zetten van postzegels --- Esotérisme --- Graphes --- Multiple --- Repetition --- Représentation graphique --- Statistique --- Traitement de l'image --- Traitement de l'information --- 302.23 --- 7.071 TUFTE --- 766.022 --- 766.071 TUFTE --- Edward R. Tufte --- grafiek --- grafische vormgeving --- grafisch ontwerp --- illustraties --- informatie --- informatiedesign --- kunst --- narratologie --- Tufte Edward --- twintigste eeuw --- Verenigde Staten --- voorstelling --- Semiotics --- Affective and dynamic functions --- visuele communicatie --- Visual communication. --- Répétition --- 766:659.2 --- Grafieken ; statistieken --- Grafische vormgeving ; informatieweergave --- Gebruiksgrafiek ; voorlichting ; adviezen --- 681.3*I6 --- 681.3*H52 --- 681.3*H52 Information interfaces and presentation: user interfaces, input devices, input strategies, user interface management systems --- Information interfaces and presentation: user interfaces, input devices, input strategies, user interface management systems --- 681.3*I6 Simulation and modeling (Computing methodologies)--See also {681.3*G3} --- Simulation and modeling (Computing methodologies)--See also {681.3*G3} --- 766.32.044 --- Grafische industrie en ontwerp ; beeld ; illustratie ; thema's ; infographics
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Affective and dynamic functions --- Sociology of culture --- Creation (Literary, artistic, etc.). --- Picture perception --- Visual communication. --- Art and society. --- Art patronage. --- Communication in design --- Création (Arts) --- Perception des images --- Communication visuelle --- Art et société --- Mécénat --- Communication en design --- Malcolm Barnard --- design --- grafische vormgeving --- grafisch design --- grafisch ontwerp --- productdesign --- productontwikkeling --- grafische- en reclamevormgeving --- communicatie --- visuele communicatie --- perceptie --- psychologie --- esthetica --- kunstfilosofie --- cultuurfilosofie --- reclame --- Memphis --- Der Ring neue Werbegestalter --- situationisme --- Blaue Reiter --- prerafaelieten --- marktanalyse --- semiologie --- kunst en politiek --- design en politiek --- kunsttheorie --- 766.01 --- 745.01 --- 7.01 --- 159.9 --- Création (Arts) --- Art et société --- Mécénat
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